// // PlayerState.swift // Persephone // // Created by Daniel Barber on 2019/4/19. // Copyright © 2019 Dan Barber. All rights reserved. // import Cocoa import ReSwift struct PlayerState: StateType { var status: MPDClient.MPDStatus? var state: MPDClient.MPDStatus.State? var totalTime: UInt? var elapsedTimeMs: UInt? }