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https://github.com/danbee/persephone
synced 2025-03-04 08:39:11 +00:00
Fix bug that causes a crash when the playlist finishes
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parent
ef9f1e12c1
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@ -14,7 +14,7 @@ struct UpdateCurrentCoverArtAction: Action {
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}
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}
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struct UpdateCurrentSongAction: Action {
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struct UpdateCurrentSongAction: Action {
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var currentSong: Song
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var currentSong: Song?
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}
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}
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struct UpdateElapsedTimeAction: Action {
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struct UpdateElapsedTimeAction: Action {
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@ -36,12 +36,18 @@ func queueReducer(action: Action, state: QueueState?) -> QueueState {
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}
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}
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if newSongRowPos >= 0 {
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if newSongRowPos >= 0 {
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state.queue[newSongRowPos].isPlaying = true
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state.queue[newSongRowPos].isPlaying = true
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}
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DispatchQueue.main.async {
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DispatchQueue.main.async {
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App.store.dispatch(
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App.store.dispatch(
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UpdateCurrentSongAction(currentSong: state.queue[newSongRowPos].song)
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UpdateCurrentSongAction(currentSong: state.queue[newSongRowPos].song)
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)
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)
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}
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} else {
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DispatchQueue.main.async {
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App.store.dispatch(
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UpdateCurrentSongAction(currentSong: nil)
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)
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}
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}
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}
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case let action as UpdateQueuePlayerStateAction:
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case let action as UpdateQueuePlayerStateAction:
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