diff --git a/_pictures/blog/chess-and-recursion-part-1/escher-chess.jpg b/_pictures/blog/chess-and-recursion-part-1/escher-chess.jpg new file mode 100644 index 0000000..31af2c6 Binary files /dev/null and b/_pictures/blog/chess-and-recursion-part-1/escher-chess.jpg differ diff --git a/_posts/2018-08-10-chess-and-recursion-part-1.markdown b/_posts/2018-08-10-chess-and-recursion-part-1.markdown new file mode 100644 index 0000000..fdbae34 --- /dev/null +++ b/_posts/2018-08-10-chess-and-recursion-part-1.markdown @@ -0,0 +1,19 @@ +--- +title: "Chess and Recursion: Part 1" +categories: +date: 2018-08-10 +--- + +
+ {% picture full-width blog/chess-and-recursion-part-1/escher-chess.jpg + alt="My custom keyboard" %} +
+ +My post "[Chess and Recursion: Part +1](https://robots.thoughtbot.com/chess-and-recursion-part-1)" has gone live on +the thoughtbot blog! + +> I’ve been using my investment time at thoughtbot to build a multiplayer chess +> game using Elixir and Phoenix in order to hone my skills in that area. One of +> the trickiest and most fun parts of the project so far has been generating all +> the possible moves for a player to make.