1
0
mirror of https://github.com/danbee/chess synced 2025-03-04 08:39:06 +00:00
chess/web/controllers/game_controller.ex
2016-12-10 19:35:01 +01:00

62 lines
1.6 KiB
Elixir

defmodule Chess.GameController do
use Chess.Web, :controller
alias Chess.Game
def index(conn, _params) do
changeset = Game.changeset(%Game{})
games = Game |> Game.ordered |> Repo.all
render(conn, "index.html", games: games, changeset: changeset)
end
def create(conn, _params) do
changeset = Game.changeset(%Game{})
case Repo.insert(changeset) do
{:ok, _game} ->
conn
|> put_flash(:info, "Game created successfully.")
|> redirect(to: game_path(conn, :index))
{:error, changeset} ->
render(conn, "new.html", changeset: changeset)
end
end
def show(conn, %{"id" => id}) do
game = Repo.get!(Game, id)
render(conn, "show.html", game: game)
end
def edit(conn, %{"id" => id}) do
game = Repo.get!(Game, id)
changeset = Game.changeset(game)
render(conn, "edit.html", game: game, changeset: changeset)
end
def update(conn, %{"id" => id, "game" => game_params}) do
game = Repo.get!(Game, id)
changeset = Game.changeset(game, game_params)
case Repo.update(changeset) do
{:ok, game} ->
conn
|> put_flash(:info, "Game updated successfully.")
|> redirect(to: game_path(conn, :show, game))
{:error, changeset} ->
render(conn, "edit.html", game: game, changeset: changeset)
end
end
def delete(conn, %{"id" => id}) do
game = Repo.get!(Game, id)
# Here we use delete! (with a bang) because we expect
# it to always work (and if it does not, it will raise).
Repo.delete!(game)
conn
|> put_flash(:info, "Game deleted successfully.")
|> redirect(to: game_path(conn, :index))
end
end