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chess/lib/chess_web/channels/game_channel.ex

121 lines
2.7 KiB
Elixir

defmodule ChessWeb.GameChannel do
@moduledoc false
use ChessWeb, :channel
import ChessWeb.GameView, only: [opponent: 2]
import ChessWeb.GameChannelView,
only: [after_join_payload: 2, update_payload: 1]
alias Chess.Emails
alias Chess.Mailer
alias Chess.Moves
alias Chess.Repo.Queries
alias ChessWeb.Presence
def join("game:" <> game_id, _params, socket) do
send(self(), {:after_join, game_id})
{:ok, assign(socket, :game_id, game_id)}
end
def handle_info({:after_join, game_id}, socket) do
game =
socket.assigns.user_id
|> Queries.game_for_info(game_id)
socket
|> push("game:update", after_join_payload(socket, game))
track_presence(socket)
{:noreply, socket}
end
def handle_in("game:move", params, socket) do
game =
socket.assigns.user_id
|> Queries.game_for_info(socket.assigns.game_id)
move_params = convert_params(params)
game
|> Moves.make_move(move_params)
|> case do
{:ok, _} ->
update_opponent(socket, game)
{:noreply, socket}
{:error, :game, changeset, _} ->
{message, _} = changeset.errors[:board]
{:reply, {:error, %{message: message}}, socket}
end
end
def handle_in(
"game:get_available_moves",
%{"square" => [file, rank]},
socket
) do
game =
socket.assigns.user_id
|> Queries.game_with_moves(socket.assigns.game_id)
moves = Moves.available(game.board, {
String.to_integer(file),
String.to_integer(rank)
}, game.moves)
reply = %{
moves: Enum.map(moves, &(Tuple.to_list(&1)))
}
{:reply, {:ok, reply}, socket}
end
def update_opponent(socket, game) do
opponent_id =
opponent(game, socket.assigns.user_id).id
|> Integer.to_string
send_update(socket)
"game:#{game.id}"
|> Presence.list
|> case do
%{^opponent_id => _} ->
nil
_ ->
socket
|> Emails.opponent_moved_email(game)
|> Mailer.deliver_later
end
end
def track_presence(socket) do
{:ok, _} = Presence.track(socket, socket.assigns.user_id, %{
user_id: socket.assigns.user_id,
online_at: inspect(System.system_time(:seconds))
})
socket
|> push("presence_state", Presence.list(socket))
end
def convert_params(%{"from" => from, "to" => to}) do
%{
"from" => Enum.map(from, &(String.to_integer(&1))),
"to" => Enum.map(to, &(String.to_integer(&1))),
}
end
def send_update(socket) do
game =
socket.assigns.user_id
|> Queries.game_with_moves(socket.assigns.game_id)
ChessWeb.Endpoint.broadcast("game:#{game.id}", "game:update", update_payload(game))
end
end