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mirror of https://github.com/danbee/chess synced 2025-03-04 08:39:06 +00:00
Commit Graph

86 Commits

Author SHA1 Message Date
e831297fb8
Add turn change test 2018-05-12 11:40:58 -04:00
5dff6a4156
Tiny refactor 2018-05-12 11:40:58 -04:00
3c4d5867a3
Add move and move test 2018-05-12 11:40:57 -04:00
6513cdbee0
Fix bug with state check 2018-05-12 11:39:55 -04:00
0649f0f937
Extra space 2018-04-13 10:56:15 -04:00
5556de00b0
Show game state on the board 2018-04-13 10:52:48 -04:00
6b31491ad4
Checks whether a player is checkmated 2018-04-13 10:52:48 -04:00
e2826fdbce
Split out game status checks and add piece colour search 2018-04-13 10:52:48 -04:00
49540d72bd
Notification if move would result in check 2018-03-31 15:21:48 -04:00
048db4c71c
Rename function 2018-03-31 15:21:48 -04:00
320cb03b1f
Add tests for king in check 2018-03-31 15:21:47 -04:00
fd3fad05d1
Add board tests 2018-03-31 15:21:47 -04:00
aa7f685521
Check for attacks from pawns 2018-03-31 15:21:47 -04:00
6c944243fb
Re-organise pieces 2018-03-31 15:21:47 -04:00
18aa9faab4
Determine whether a piece is being attacked
This also refactors a bunch of the movement generation code to simplify
things and make it more flexible. This allows us to use the same code to
check pieces under attack.

* Still need to add pawns
2018-03-31 15:21:47 -04:00
ea635086a0
Add pawn taking moves 2018-03-14 21:47:00 -04:00
17b9108173
Kings are obstructed 2018-03-14 20:36:29 -04:00
7e1665781a
Knights are obstructed 2018-03-14 20:36:20 -04:00
5745b916c4
Better language 2018-03-14 20:35:28 -04:00
415ad8e8ee
Queens are obstructed
We got this for free because the queens moves combine both the rook and
bishop.
2018-03-14 18:24:16 -04:00
8a5adc44f5
Bishops can be obstructed 2018-03-14 18:24:04 -04:00
edda70b4f2
Consistent language 2018-03-14 18:23:48 -04:00
0062af2736
Rooks can be obstructed 2018-03-14 09:40:57 -04:00
2c8f2c7bcd
Pawn can be blocked 2018-03-13 22:20:48 -04:00
4513bf324c
Re-order diagonal moves 2018-03-12 15:53:33 -04:00
8c9d52a0a4
King moves 2018-03-12 15:53:33 -04:00
3a421ca213
Knight moves 2018-03-12 15:53:33 -04:00
961920740e
Use Moves.available instead of calling the module directly 2018-03-12 15:53:33 -04:00
a7fbffcb5d
Queen moves 2018-03-12 15:53:33 -04:00
af8027e6d8
💄 2018-03-12 15:53:33 -04:00
47bba0555c
Bishop moves 2018-03-12 15:53:32 -04:00
568c2cf7ff
Add Rook moves 2018-03-12 15:53:32 -04:00
375be4711c
Show available moves for pawn 2018-03-12 11:29:22 -04:00
c64d40f99a
Add basic pawn move generation 2018-03-12 11:29:21 -04:00
fe0c58917f
Remove unnecessary API controller 2018-03-12 11:17:26 -04:00
5cd3c74021
Add moduledocs 2018-03-09 15:29:34 -05:00
67f0d8f45e
Split out move feature tests and add opponent test 2018-03-09 15:29:33 -05:00
a05d4ad2e3
Update layout and CSS 2018-03-05 10:19:47 -05:00
b09cb26b85
Move user into the store module 2018-03-04 11:15:33 -05:00
7529aa9d24
Simplify user factory 2018-03-03 20:43:58 -05:00
e9cf51e57f
Add some tests for unsuccessful registration 2018-03-03 20:24:33 -05:00
155284139e
Change username to email 2018-03-03 20:24:33 -05:00
4bf4c4cb45
Fix registration test 2018-03-03 20:24:32 -05:00
7cec3fb1a9
Big test/factory refactor 2018-03-03 20:24:32 -05:00
36670245d7
More move tests
Specifically:

* Test that a user cannot move an opponents pieces
* Test that a user cannot move if it's not their turn
* Test that a move is reflected on the opponents view
2018-03-01 20:16:21 -05:00
a8bb242385
Better way of setting defaults 2018-03-01 08:46:53 -05:00
3b3f3e687a
Create a channel and connect the socket 2018-02-25 15:07:45 -05:00
c0facfa4d5
Players take turns
Restricts players to only be able to move their own pieces and only when
it's their turn.
2018-02-24 15:52:22 -05:00
7b2fa5cc8e
Update game data test to account for foreign key constraint 2018-02-23 13:51:25 -05:00
7d31ebdc98
Restrict access to API update endpoint 2018-02-23 13:51:23 -05:00