1
0
mirror of https://github.com/danbee/chess synced 2025-03-04 08:39:06 +00:00
Commit Graph

16 Commits

Author SHA1 Message Date
46c3109b7c
Game now has an opponent 2018-02-23 13:51:21 -05:00
ea79ba962a
Games are now associated to a user 2018-02-18 11:51:36 -05:00
d5b8f7d7c2
Add uniqueness constraint 2018-02-02 15:42:07 -05:00
0568b69cbb
Move user creation in tests to a factory 2018-02-02 14:37:20 -05:00
ddcb204758
Make session language consistent 2018-02-02 10:31:05 -05:00
1299d4f5e5
User can login and create games 2018-02-02 10:31:05 -05:00
9fb960fa5e
Add log in link and fix game tests 2018-02-02 10:31:04 -05:00
558b4a5ff9
Registration works 2018-02-02 10:31:04 -05:00
c080985fc4
Add invalid username test 2018-02-02 10:31:04 -05:00
374524bb1d
User can sign in 2018-02-02 10:31:04 -05:00
065e7e02c9
Fix JS and switch to Wallaby 2018-01-19 16:17:35 -05:00
41a9faabc9
Fix up tests after 1.3 upgrade 2018-01-15 16:06:00 -05:00
3397f2048a
Fix warnings 2017-01-19 12:23:10 +00:00
7ff1b03f89
Refactor the board data structure
Now we're only storing the pieces keyed by the piece position rather
than storing the entire board as a set of nested Maps. This makes moving
pieces much easier. We're also now storing the position as a pair of
array indices which should make calculating the possible moves easier.
2017-01-18 16:36:38 +00:00
549ba445bb
Test moving of a piece 2016-12-22 18:44:01 -05:00
d888ab8d83
Make sure the JS works in PhantomJS
PhantomJS does not implement `Object.assign` which is how we were
updating the state immutably. I've switched it over to use the
ImmutableJS library instead.
2016-12-22 10:28:33 +00:00