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mirror of https://github.com/danbee/chess synced 2025-03-04 08:39:06 +00:00

Fix linter errors

This commit is contained in:
Daniel Barber 2018-02-28 11:00:33 -05:00
parent 059b45d40d
commit d982d19713
Signed by: danbarber
GPG Key ID: 931D8112E0103DD8
8 changed files with 59 additions and 63 deletions

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@ -111,7 +111,7 @@
],
"array-bracket-spacing": [
2,
"always"
"never"
],
"indent": [
2,

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@ -4,25 +4,25 @@ exports.config = {
javascripts: {
joinTo: {
"js/app.js": /^js/,
"js/vendor.js": /^(?!js)/
}
"js/vendor.js": /^(?!js)/,
},
},
stylesheets: {
joinTo: "css/app.css",
order: {
after: ["web/static/css/app.css"] // concat app.css last
}
after: ["web/static/css/app.css"], // concat app.css last
},
},
templates: {
joinTo: "js/app.js"
}
joinTo: "js/app.js",
},
},
conventions: {
// This option sets where we should place non-css and non-js assets in.
// By default, we set this to "/assets/static". Files in this directory
// will be copied to `paths.public`, which is "priv/static" by default.
assets: /^(static)/
assets: /^(static)/,
},
// Phoenix paths configuration
@ -31,40 +31,40 @@ exports.config = {
watched: ["static", "css", "js", "vendor"],
// Where to compile files to
public: "../priv/static"
public: "../priv/static",
},
// Configure your plugins
plugins: {
sass: {
mode: 'native'
mode: "native",
},
babel: {
plugins: [
'transform-object-rest-spread',
'transform-class-properties',
"transform-object-rest-spread",
"transform-class-properties",
],
presets: [
[
'env', {
'browsers': [ '> 5% in US' ],
'useBuiltIns': true,
"env", {
"browsers": ["> 5% in US"],
"useBuiltIns": true,
},
],
'es2015',
'react',
"es2015",
"react",
],
ignore: [ /vendor/ ],
ignore: [/vendor/],
},
},
modules: {
autoRequire: {
"js/app.js": ["js/app"]
}
"js/app.js": ["js/app"],
},
},
npm: {
enabled: true
}
enabled: true,
},
};

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@ -1,7 +1,7 @@
"use strict";
import "babel-polyfill";
import "phoenix_html"
import "phoenix_html";
import React from "react";
import ReactDOM from "react-dom";

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@ -15,20 +15,18 @@ class ChessBoardSquare extends React.Component {
}
selectSquare() {
var { piece, store } = this.props;
var { gameId, selectedSquare, player } = store.getState();
let { piece, store } = this.props;
let { gameId, selectedSquare, player } = store.getState();
if (selectedSquare != null && this.moveIsValid()) {
$.ajax({
method: "PATCH",
url: "/api/games/" + gameId,
data: { move: { from: selectedSquare, to: this.squareCoords() } }
data: { move: { from: selectedSquare, to: this.squareCoords() } },
}).then((data) => store.dispatch(setGame(data)));
}
else if (selectedSquare != null) {
} else if (selectedSquare != null) {
store.dispatch(selectPiece(null));
}
else if (this.playerCanSelectPiece(player, piece)) {
} else if (this.playerCanSelectPiece(player, piece)) {
store.dispatch(selectPiece(this.squareCoords()));
}
}
@ -38,8 +36,8 @@ class ChessBoardSquare extends React.Component {
}
playerCanSelectPiece(player, piece) {
var { store } = this.props;
var { turn } = store.getState();
let { store } = this.props;
let { turn } = store.getState();
return piece !== undefined &&
piece.colour == player &&
@ -47,12 +45,11 @@ class ChessBoardSquare extends React.Component {
}
isSelectedSquare() {
var { store } = this.props;
let { store } = this.props;
if (store.getState().selectedSquare == null) {
return false;
}
else {
} else {
return _.isEqual(this.squareCoords(), store.getState().selectedSquare);
}
}
@ -64,8 +61,7 @@ class ChessBoardSquare extends React.Component {
squareClass() {
if (this.props.piece == undefined) {
return "board-square";
}
else {
} else {
return classNames(
"board-square",
this.props.piece.type,
@ -80,7 +76,7 @@ class ChessBoardSquare extends React.Component {
id={this.squareId()}
className={this.squareClass()}
onClick={this.selectSquare.bind(this)}
/>
/>;
}
}

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@ -17,14 +17,16 @@ class ChessBoard extends React.Component {
store.dispatch(setGameId(gameId));
$.ajax({ method: "GET", url: `/api/games/${gameId}` })
.then((data) => {
.then(data => {
store.dispatch(setPlayer(data.player));
store.dispatch(setGame(data));
});
this.channel = socket.channel("game:" + gameId, {});
this.channel.join()
.receive("error", resp => { console.log("Unable to join", resp); });
.receive("error", resp => {
console.log("Unable to join", resp);
});
this.channel.on("game_update", data => {
store.dispatch(setGame(data));
@ -50,7 +52,7 @@ class ChessBoard extends React.Component {
const { store } = this.props;
const rank = this.getBoard()[rankId];
return _.map(this.files(rank), (fileId) => {
return _.map(this.files(rank), fileId => {
return (
<ChessBoardSquare
file={fileId}
@ -66,7 +68,7 @@ class ChessBoard extends React.Component {
renderRanks() {
const board = this.getBoard();
return _.map(this.ranks(), (rankId) => {
return _.map(this.ranks(), rankId => {
return (
<div className="board-rank" key={rankId}>
{this.renderFiles(rankId)}
@ -79,10 +81,12 @@ class ChessBoard extends React.Component {
const player = this.getPlayer();
switch (player) {
case 'white':
case "white":
return Object.keys(rank).sort();
case 'black':
return Object.keys(rank).sort().reverse();
case "black":
return Object.keys(rank)
.sort()
.reverse();
}
}
@ -91,9 +95,9 @@ class ChessBoard extends React.Component {
const player = this.getPlayer();
switch (player) {
case 'white':
case "white":
return Object.keys(board).reverse();
case 'black':
case "black":
return Object.keys(board);
}
}
@ -102,26 +106,22 @@ class ChessBoard extends React.Component {
const turn = this.getTurn();
const player = this.getPlayer();
return classNames(
"board",
turn + "-to-move",
"player-is-" + player
);
return classNames("board", turn + "-to-move", "player-is-" + player);
}
render() {
return (
<div className={this.boardClass()}>
<div className="board-header">
<div className="board-border-top"></div>
<div className="board-border-top" />
</div>
<div className="board-body">
<div className="board-border-left"></div>
<div className="board-border-left" />
<div className="board-ranks">{this.renderRanks()}</div>
<div className="board-border-right"></div>
<div className="board-border-right" />
</div>
<div className="board-footer">
<div className="board-border-bottom"></div>
<div className="board-border-bottom" />
</div>
</div>
);
@ -131,8 +131,8 @@ class ChessBoard extends React.Component {
function mapStateToProps(state) {
return {
board: state.board,
selectedSquare: state.selectedSquare
}
selectedSquare: state.selectedSquare,
};
}
export default connect(mapStateToProps)(ChessBoard);

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@ -29,6 +29,6 @@ const chessBoardReducer = (state = defaultState, action) => {
default:
return state;
}
}
};
export default chessBoardReducer;

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@ -6,7 +6,7 @@ const SELECT_PIECE = "SELECT_PIECE";
export const setPlayer = (player) => {
return {
type: SET_PLAYER,
player: player,
player,
};
};
@ -21,13 +21,13 @@ export const setGame = (data) => {
export const setGameId = (gameId) => {
return {
type: SET_GAME_ID,
gameId: gameId,
gameId,
};
};
export const selectPiece = (coords) => {
return {
type: SELECT_PIECE,
coords: coords,
coords,
};
};

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@ -13,7 +13,7 @@ const defaultState = {
3: { a: null, b: null, c: null, d: null, e: null, f: null, g: null, h: null },
2: { a: null, b: null, c: null, d: null, e: null, f: null, g: null, h: null },
1: { a: null, b: null, c: null, d: null, e: null, f: null, g: null, h: null },
}
},
};
export default defaultState;